8-3-08

GF03-13 Guess a Number, Version A
OEES 215

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First see how Age in 10 Years, version A works, then write Guess a Number, vers. A.
  1. If you haven't gotten an "Age in 10 Years" flowchart from the instructor, download the file at the following link and print it out:  Flowchart for Age in 10 Yrs.
    • For the first few lab projects, you'll be reminded how to download any files that are needed. Notice that the word "Download" is underlined. This means that if you click it, a Web page will come up.  In this case, it will be a Web page telling you how to do a download.
  2. Download the file at the following link and save it in the folder where you will be keeping your XBasic programs: Program for Age in 10 Yrs.
  3. You can refer to the How to Use the XBasic Integerated Development Environment page for help in writing and running programs in XBasic.
  4. If you haven't gotten a "Guess a Number" flowchart from the instructor, download the file at the following link and print it out:  Flowchart for Guess a Number.
  5. Refer to the flowchart, and write the "Guess a Number" program.
  6. Run the program in XBasic and get it to work.
 
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